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Joker Jane OverviewJoker Jane is an Evoplay slot on a five-reel, four-row grid with 20 fixed paylines, and it carries an unusually complete feature set: a multiplier wild, a scatter round that can be retriggered from just two symbols, a separate coin-collection bonus with four jackpots, and a buy menu offering four different prices. Two details lift it above the standard template. The wild multipliers are added together rather than multiplied when several land in one win, and the buy menu charges more per free spin the bigger the package you choose – the opposite of how bulk pricing normally works. Theme and GraphicsJane herself stands to the left of the reels: a circus ringmaster in a red tailcoat and blue top hat, blue hair, white boots, leaning on a cane. Behind everything is a purple field patterned with faint hearts, spades, clubs and diamonds, so the card-room and the big-top imagery sit on top of each other. The reel symbols follow the same logic – a flaming triple seven, a gold star, a horseshoe, a BAR BAR plate and a jester's cap at the top of the table, with watermelon, grapes, orange, plum and cherries underneath. The four jackpot amounts run along a bar above the reels rather than down the side. Reels, Paylines and the WildWins pay from the leftmost reel rightwards across 20 fixed lines. All figures below come from demo play at a 5.00 EUR bet. Jane is the wild, and she is restricted to reels 2, 3 and 4 in both the base game and the free spins – she never lands on the first or last reel. She substitutes for everything except the scatter and the bonus coin, and she can arrive carrying a x2 or x3 multiplier. The rule that follows is the important one: two or more multipliers in the same winning combination are summed up. Two x3 wilds on one line make x6, not x9. That keeps the ceiling reachable but predictable, and it means a line with three multiplier wilds is worth planning around rather than hoping for. Symbols and PaytableThe triple seven leads at x50 for five, x10 for four and x2 for three – and unusually it also pays from two of a kind, returning half the stake. The gold star follows at x20 / x7.5 / x2, the horseshoe at x15 / x5, the BAR BAR at x10 / x3 / x1 and the jester's cap at x7. The fruits are deliberately thin: watermelon and grapes pay x5 for five, x1.5 for four and x0.3 for three, while orange, plum and cherries manage x3 / x1 / x0.2. On the 5.00 stake a jester-and-wild combination returned 2.50 EUR – half the bet – and a line of bells with Jane attached came to 26.50 EUR, or 5.3x. Free SpinsThree or more scatters start the round, and the count scales: 3 scatters give 8 spins, 4 give 12, and 5 give 20. Inside the round the threshold drops – two scatters are enough to award 5 extra spins, three give 8 more, four give 12 and five give 20. The other change is that every wild in the free spins carries a multiplier, x2 or x3, rather than only some of them. Combined with the summing rule, that turns a modest line into a real result surprisingly often – and because Jane occupies three of the five reels, a line running the full width of the grid will usually pick up at least one of them. Bonus Symbols and the Bonus GameBonus coins land in both the base game and the free spins, each carrying a random value of 1x, 2x, 3x, 4x, 5x, 10x or 15x the total bet, or one of the Mini, Mega and Super jackpots. Those values pay only inside the Bonus Game, so a coin on the base reels is a ticket rather than a prize. Eight or more coins trigger the round. Regular symbols fade away, the reels are replaced with ones carrying only coins and blanks, and everything that lands stays until the end. You begin with three spins and every new coin resets the counter to three; the round finishes when the spins run out or when all 20 positions are filled. If the Bonus Game is triggered from inside the free spins it is played first, and the free spins resume afterwards. The Four JackpotsFour fixed jackpots exist, and only the Bonus Game can award them: Grand 5,000x, Super 500x, Mega 150x and Mini 50x the bet. At the 5.00 stake the bar above the reels reads 25000, 2500, 750 and 250. Mini, Mega and Super coins award their jackpots directly. The Grand has no coin of its own – the only way to reach it is to fill all 20 positions with bonus symbols. Since the maximum win for the whole game is also 5,000x, filling the grid is not one route to the top prize. It is the route. Note too how far apart the rungs sit: Mini to Mega is three-fold, Mega to Super is a little over three-fold, and Super to Grand is tenfold. The Buy MenuFour purchases are offered, and at the 5.00 bet the demo prices them at: Bonus Game 190.00 (38x), 8 Free Spins 140.00 (28x), 12 Free Spins 230.00 (46x) and 20 Free Spins 440.00 (88x). Work out the cost per spin and something odd appears. Eight spins cost 17.50 each, twelve cost 19.17 each, twenty cost 22.00 each. The price per spin rises by a quarter as the package grows, where almost every other slot discounts the bigger option. Evoplay is charging for the compounding value of a longer round – more chances to retrigger, more chances to reach eight coins – rather than selling spins by weight. RTP, Volatility and Max WinThe RTP is 96.04%, volatility is rated High, and the maximum win is 5,000x the bet – exactly the Grand jackpot, and reachable only by covering all twenty positions in the Bonus Game. With a paytable that tops out at 50x, the high rating is easy to believe: this is a game of long quiet stretches punctuated by a coin round that either fills or does not. 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