Super Gold Link

Super Gold Link slot by Fugaso
  • RTP: 96.2
  • Max Win: x10000.00
  • Betways: 25
  • Volatility: Med-High
  • Game Type: Slots
  • Release Date: May 27th, 2026

Super Gold Link slot by Fugaso

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Super Gold Link is a 5x3 slot from Fugaso, released on 27 May 2026, running 25 paylines at an RTP of 96.20% with medium-high volatility. The ceiling is 10,000x. It shares its prospecting theme with the studio’s 4 Carts Bonanza, but the machinery underneath is a different and more interesting design.

Three Sticks Of Dynamite

Above the reels, wedged into the rock, sit three bundles of dynamite with fuses lit. Each is labelled, and the labels are the game’s three modifiers: EXTRA RE-SPIN in magenta, DOUBLE REELS in red and MULTIPLIER in green.

Fugaso calls the set the Trinity, and the naming runs right through the game – the buy menu is built around how many of the three you get. Keeping them permanently visible above the reels means you always know what the bonus can consist of, even before one triggers.

Behind them the screen is a night-time gold mine: heaped nuggets in the lower corners, fireworks in a dark sky, the reels set into the rock face.

Four Jackpots, And A Wheel To Reach Them

The jackpot ladder runs down the left edge and stays on screen throughout. At the €25.00 bet used in the screenshots it reads GRAND €25,000.00, MAJOR €2,500.00, MINOR €750.00 and MINI €375.00.

As multiples that is 1,000x, 100x, 30x and 15x. The tenfold gap between Major and Grand is the widest step on the ladder, so the top prize sits well apart from the rest.

How you reach them is unusual. Rather than a jackpot symbol, the game opens a prize wheel that fills the screen, its segments carrying the tier names – MAJOR in magenta, MINOR in blue, MINI in green – separated by segments reading MORE with a gold money-bag icon. The three dynamite labels remain visible in the corner while it spins.

The MORE segments are the interesting part: landing on one does not award a tier but continues the round, so the wheel is a sequence rather than a single result.

An Extremely Flat Paytable

The paytable, shown at the same €25.00 stake, is among the flattest in this batch. The miner leads at €150.00 for five, €50.00 for four, €12.50 for three and €2.50 for two – that is 6x, 2x, 0.5x and 0.1x the stake.

Behind him the mule, the mine cart and the barrel all pay €50.00 for five – 2x. The gold pan and the lantern pay €37.50 (1.5x), and the royals A and K pay €25.00, which is exactly the stake back.

Six times the bet for the best five-of-a-kind, on a game whose maximum is ten thousand times the bet. The ratio is roughly one to sixteen hundred. Nothing about the base paytable is meant to be the point.

It does pay from two of a kind on the miner, though, which keeps the hit rate up – and the wild helps: one screenshot shows four WILD tiles clustered across the middle reels with three stacked miners beside them, paying €312.50 against the €25 bet. That is 12.5x, or twice what the paytable’s best line is worth on its own.

Two Buys, With Volatility Meters

The buy menu is the best-designed thing in the game, and it does something almost no competitor bothers with: each option carries its own volatility meter, drawn as a coloured slider.

Random Trinity Bonus – “Trigger 1, 2 or 3 random bonus features” – costs €1,750.00 at the €25 stake, which is 70x the bet, and its meter sits toward the low end. Super Trinity Bonus – “Trigger bonus game with 2 or 3 features guaranteed” – costs €5,000.00, or 200x, with the meter pushed considerably higher.

That is a genuinely useful disclosure. The cheaper buy might give you one modifier; the expensive one guarantees at least two, and the meter tells you honestly that the guarantee comes with a wider spread of outcomes rather than a safer one. Most feature buys hide that trade-off entirely.

The Buy Has To Be Earned First

There is a catch the menu does not mention, and the screenshots reveal it. A small numbered box sits in the bottom-left corner of the reels, and across the set it reads 97, then 64, then 0.

When it reaches zero the screen fills with a golden BONUS star and the words BONUS BUY UNLOCKED. So the feature buy is not available from the first spin – it is a counter that runs down as you play, and only then can you purchase anything.

This matters. A player who opens the game intending to buy straight into the Trinity round has to sit through roughly a hundred spins first, at whatever stake they chose. Fugaso uses the same gating across several recent releases.

Inside The Trinity Round

One screenshot shows a completed bonus and it explains what the three dynamite sticks actually buy. The grid has grown – DOUBLE REELS has widened it well beyond the base game’s five columns – and it is packed with gold coin tiles carrying cash values.

Against the €25 stake those coins read 25.00, 50.00, 100.00 and 250.00 – 1x, 2x, 4x and 10x the bet. A MINOR jackpot coin sits among them, so the tiers land on the board rather than only through the wheel.

Scattered across the cells are multiplier badges reading ×2 and ×4, tucked against individual coins. Counting the frame, more than a dozen multiplier tags are in play at once. The RE-SPINS counter has run to 0 and a COMPLETED banner sits across the middle of the grid.

That single image is the argument for the game. The base paytable tops out at six times the stake; this board holds several coins worth ten times it, a jackpot tier, and multipliers stacked on top of both.

RTP, Volatility And Stakes

The 96.20% RTP is respectable and sits a little above average. The medium-high volatility rating reflects the base game more than the bonus – twenty-five lines with a symbol paying from two of a kind produces frequent small returns, while everything dramatic happens inside the Trinity round.

As always, the buys and their volatility settings change the effective return, so the headline figure describes the game played straight.

Who It Is For

This suits players who like the Fugaso house style – visible modifiers, a permanent jackpot ladder, an honest buy menu – and who want a 10,000x ceiling without a grid slot’s complexity. The three named dynamite sticks, the wheel with its MORE continuation segments and the volatility meters on the buys add up to a game that explains itself unusually well.

The reservations are the paytable, the price of the good version and the unlock counter. Five matching royals returning your stake means the base game feels inert for long stretches, the Super Trinity buy at 200x is a serious commitment, and you cannot reach for either until a hundred spins have gone by. In exchange you get a 1,000x Grand, three stackable modifiers, and one of the few buy menus that tells you what kind of round you are paying for.

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